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Weasel Productions @penguin54

Age 28, Male

Estonia

Joined on 12/13/07

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Surprising news for ya guys!!!

Posted by penguin54 - August 2nd, 2009


Since I'm not working on the "original" MKA2
I am going to change the 33fps test into a Madness Killing Arena 2 !

Why?

Because:
-the original was boring to animate and I actually got tired of animating something like this.
-I enjoy animating the current or let's just say "the NEW MKA2".
-33fps is a better way to animate and the animation comes out smooth!

OK...
Now a lil' bit about the new animation.

there are 3 arenas the protagonist dude must pass,
each arenas have their own boss fights and victims.

--Arena#01---
Victims:Agents with melee weapons
Boss:Two agents with firearms.

--Arena#02--
Victims:Gangsters with random weapons.
Boss:professional agent with dual magnum revolvers.

--Arena#03--
The Final Boss Fight
Boss:Giant Zombie Agent.

The animation is 27% done and I'm actively working on it! :D

And also a pic for you guys too of course!

bai!

Surprising news for ya guys!!!


Comments

All you people think is: OMG I'M GOING 2 B FAMOOOOZZZ COZ I ANIMATE MADNESS.
Grow up.

Dude it's called hobby.
And I don't except to be famous thanks to my shitty animating.

grow up yourself! T_T

Make sure you put the body and head shadows and the left side of the body parts, that's what Madness is supposed to be, and don't use normal heads and bodies sprites of MC1 - MC4 because they are low detailed, so use MC5 - MC9 normal head and body sprites.

I really don't see any difference of MC1-MC9 body parts
also they're MC6 sprites.
I don't really care about the shadows anyway.

But thanks for a comment!

I would put the head and body shadow always on the left if I'm gonna animate.

LOL AMG AHAHAHAA THATS SO FUNNY LOFLDLHKOF

WOMFG!!!!ROTFLMAOOLOLLOLLOLLOLLLL OOLLLOLLOOLLLL!!!!!!FUNNEH INDEED!!!!